system "Dozen_Cycle" {Dozen Cycle All Bets are expressed in Units. Normal betting progression is 5,10,20,40,60 units When in a Cycle the progression is: 100,200,300 units A typical example: Normal betting units are $5.00/unit A typical cycle units are $100.00/unit The combinations are setup as Group A-C as follows: Group A: 1st Dozen Group B: 2nd Dozen Group C: 3rd Dozen } method "main" begin While Starting a New Session begin Call "Initialize"; Call "Input data"; Call "Setup Dozen Layout"; call "Make Bet"; Exit; end if record "Layout in use" layout has not hit each time begin if Flag "In Cycle" is False begin Call "Determine Normal Progression"; end Else begin Call "Determine Cycle Progression"; end end Else begin Put 1 on record "Progression" data index; //reset progression data index if Flag "In Cycle" is True begin Call "Cycle Win"; end Else begin Call "Figure Cycle Count"; end end Call "Make Bet"; end method "Cycle Win" begin Subtract 1 unit on record "Number of Cycles" data; Set Flag "In Cycle" to False; end method "Figure Cycle Count" begin While record "Number of Cycles" data not = 0 begin Set Flag "In Cycle" to True; //move progession data index to start of Cycle bet Put 6 on record "Progression" data index; end end method "Setup Dozen Layout" begin if record "Dozen Indicator" data = 1 begin Copy 1st Dozen to the record "Layout in use" layout; end Else begin if record "Dozen Indicator" data = 2 begin Copy 2nd Dozen to the record "Layout in use" layout; end Else begin if record "Dozen Indicator" data = 3 begin Copy 3rd Dozen to the record "Layout in use" layout; end end end end method "Determine Normal Progression" begin Add 1 unit on record "Progression" data index; //bump progression data index //if progression data index > 5 then we are in a Cycle //Add on Cycle and reset progression to start of first bet. if record "Progression" data index > 5 begin Add 1 on record "Number of Cycles" data; Put 1 on record "Progression" data index; //reset Progression data index end end method "Determine Cycle Progression" begin Add 1 unit on record "Progression" data index; //bump progression //if progression data index > 8, then we are in another Cycle //Add on Cycle and reset progression to start of first bet. if record "Progression" data index > 8 begin Add 1 unit on record "Number of Cycles" data; Set Flag "In Cycle" to False; Put 1 unit on record "Progression" data index; //reset Progression end end method "Make Bet" begin Put 100 % of Record "Progression" data on Record "Layout in use" layout; end method "Initialize" begin //Progression list for Normal and Cycle bets Set List of [5,10,20,40,60,100,200,300] to record "Progression" data; Set Flag "In Cycle" to False; end method "Input data" begin Input Dropdown "Enter starting Dozen 1:= 1st Dozen 2:= 2nd Dozen 3:= 3rd Dozen" to record "Dozen Indicator" data; end